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Video and Notes from Casual Connect 2009: Emerging Revenue Channels for Flash Games, Social…

    In addition to my observations from Casual Connect, I spoke at the conference about emerging revenue channels within Flash games. I’ve linked the slides here. Earlier last week, I also joined the Leadership Development Forum to lead a roundtable on “Social Networking and Branded Games” with Vicky Tamaru of Plexipixel. Hosted WordPress doesn’t let me embed the video but you can watch the roundtable summary here on Ustream. Thanks to Deborah from GarageGames for an eloquent recap!

    Casual Connect 2009 Recap and Observations

      I just wrapped up the week at Casual Connect in Seattle. Overall, a great conference and big kudos to Jessica Tams and the Casual Games Association team for putting it on and growing the attendance to new highs in a difficult economy. 🙂 I’m not planning to spend too much time summarizing the content, though there’s some great overviews of the content out there already — Gamezebo has some nice roundups and there are some good summaries of sessions like how Corpse Craft turned RTS Casual and Jim and Greg from Kongregate on Fatal Flaws in Flash Game Design and Development. Instead, here’s… Read More »Casual Connect 2009 Recap and Observations

      Hanging out at Flashforward

        This past week I was able to spend some time at the Flashforward conference, held here in San Francisco at the Nob Hill Masonic Center. Flashforward is a conference and showcase for the Flash design and development community. By my rough count, it brought together together a crowd of about 600–800 artists. Some thoughts on Flashforward: There was an inspiring keynote on the first day by Miha Pogacnik, a concert violinist whose talk focused on drawing the analogy of Bach’s Fugue in G Minor to life. He threw out a few interesting thoughts: normality is the worst thing for you,… Read More »Hanging out at Flashforward